Last Man Standing, Not Quite!

Managed to get a game in yesterday.

Brian from Plymouth popped in and we played a really small wild west game. The table was only 3’×2′. We tried out a new set offree rules. The rules were Gunfighter’s Ball greenhorn version from Knuckleduster Miniatures, link here. http://knuckleduster.com/shop/index.php?route=information/information&information_id=7

The game was basic, two families decide to settle the feud between them in a fight to the death.

The game lasted 4 turns. The key to the game is how good a character you have. The difference is how many activation cards the character has. The max is 3. When activated You get 2 actions. An action could be a move, fire, fight,reload plus many more options.

Each character had 9 life points represented by poker chips 6 white and 3 red. As hit you discard the white and once down to the red ones you are deemed prone for the remained of the game and when down to you last you have to check each turn to see if you bleed out.

Each player had 5 activation cards to divide between the 3 character so the choice is a 3 card character strong and 2 x 1 card characters weak or 2 average 2 card chacters and a single weak character. We both went for option 2.

The characters where randomly placed around the town.

Turn 1

Brian activates his character in the stables who jumps the fence and moves towards mine waiting outside the sheriffs office. With his second action he went to shoot me, in the back ( You now know all you need to know about Brian). I tried to do a quick draw, unfortunately I failed and Brian fired his 3 shoots hitting me twice. First check of damage and shot in head, dead. The next card was mine for a character at the other end of the town who ran towards the shooter but only covered 10″ in both actions not putting him in a shooting position. The next card was the same character so he ran and shot hitting the shooter once in the leg. Another of Brians character was next activated who stepped out from the bank and shot my shooter in the groin forcing him to go prone.

The turns continued and at one point Brian sought medical attention from the drs regaining a couple of chips.

Another notable set of shots was when i tried to take out one of Brians characters now on the bank roof. I hit him twice, left hand and destroyed his rifle. He then was activated and drew weapon (pistol) and shot back. I was activated again and shot back hitting stomach and destroying pistol. Unarmed he went off on next activation to get a weapon from the bodies in the street. The last man standing was mine well crawling due to wounds but did finish off Brians characters with only a few bullets left and 4 chips left.

Both of us thought it played great and will be the focus if our next demo game.

Enjoy the picures, the dead figures are unpainted and do not representing ghosts.

My gent in hunting jacket tries to avoid getting shot in the back!

Snake oil seller tempting locals?

The sniper on the bank roof with one of my dead below

The victor prone next to one of Brians dead.

Great set of free rules. I have to admit that i will probably not buy the full set as this set offers me most of what i want from a wild west game and house rules will be easy to add where things are not covered.

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Filed under Knuckleduster, Skirmish, Wargame Rules, Wild West

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