Category Archives: Scottish Wars of Independence

Lion Rampant – Army Selection

Just thought I would post a list of all unit options available for Lion Rampant I have also attached the Excel version to allow you to copy and paste into a army list for games.

 

Here is the link to the EXCEL version

Lion Rampant Master list and test game

I have not included any of our house variations but would suggest considering for additional cost of 1 pt allowing large unit (18 figure) foot units, as per Rebels and Patriots. These are originally 12 strong units not allowed for 6 strong foot units.

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Filed under Lion Rampant, Medieval, Osprey, Scottish Wars of Independence, Skirmish, Terrain, Traders, Uncategorized, Wargame Rules

Lion Rampant – First Game Review

When I sat down to write about the first game I had played of Lion Rampant I struggled about where to start and what to say.

I thought about it and looked at the photos I took and they tell the story.

I was so engaged in the game I forgot to take many photos and when I thought back I remembered why, the game was a real rollercoaster. This is why.

 

Taff came over to play, neither of us had played the rules before although we had both owned a copy.

I had pulled together a couple of armies from my Scottish Wars of Independence Armies

They were bigger than recommended but what the hell.

I tried to lay out some generic terrain that gave neither side an advantage. We wanted a fair playtest.

So off we set with our roster and 12 dice each………..

The first couple of turns we were both unlucky and only managed to move a few units. I really got into trying to evaluate the risk of which order to action the units in  comparing need with ease.

Two units on the right, Men @ arms manoeuvre around the broken ground to run down this rabble in front. A unit of mounted sgts on the left support

Foot Yeoman of the English supported by the Commanders unit advance to secure/deny the ford to the Scots

Scottish Fierce Foot advance into the Rough terrain Their skills of Ferocious,Wild Charge,CounterCharge(Ft),Fleet Footed make or should I say made them lethal.

The Scots moved up all along the river bank. this would force me into fighting in the river but we were English so no issues our knights would carry them away!

Another great unit, no not the Men @ Arms but the Bidowers engaged the knights. This was a defining moment as I saw them inflict a casualty and realised that while the scottish army were nothing much in the open, deployed in the correct terrain they were deadly. Especially with Hard to Target, Skirmish,Evade,Fleet Footed. They drew me in move after move!

English xbows move up and open fire. They killed one but to no effect.

I have no more photos as we got so ingrossed with the game.

The Scottish saw of the English knights who charged acoss the stream and suffered. Some terrible dice rolls by me didi not help (at one point I rolled 12 dice needing 3+ and scored no hits).

The scots did make it across the ford and engaged the xbows and foot and after a few turns pushing backwards and forwards they finally carried the day. I had a units of archers on the left who never caused a casualty all night.

Finally both leaders found a gap in the lines and engaged in the middle of the field, no challenge but we both discussed the merits of issuing one but decided not to.

It took a couple of rounds of fighting and charging and counter charging but they were finally destroyed. the army check morale and they started to fail and flee one after another.

The game lasted 3 hours and we both agreed it was a great nights gaming. We would definately play it again.

I think we will add a few house rules should as:

  • no closer to friendly units than 1″ not the normal 3″
  • Maybe allow large units as per Rebels and Patriots
  • Different challenge proceedure as per earlier post
  • Allow removal of Schiltron for foot -1pt

I say a BIG YES to Lion Rampant

All the figures are from my collection, mainly Old Glory, Foundry,Ebob and Blacktree.

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Filed under Lion Rampant, Medieval, Osprey, Scottish Wars of Independence, Skirmish, Terrain, Traders, Uncategorized, Wargame Rules

Lion Rampant

Over the last few months I have been looking at a number of changes in how I wargame. Most of my collections are large. Unfortunately over the last few months many of my regular wargame buddies are unavailable due to moving out of the area or work impacting upon availability. So the last few games have been smaller than normal. It made me think about skirmish style gaming but I still wanted the ability to play larger games, if and when we all can get together again.

Recently I picked up a number of Osprey rules sets. Some look good and not so sure of but have onky had a quick scan of them.

Last night I met up with a gamer from Exmouth and we started to discuss Lion Rampant. They were a set of rules he had but again had never played so we decided to have a walk through to see if they may offer what we want.

Overall the rules seem to be ok and while they appear simple they may take a while to master. The easy of play will allow addition of house rules if and when needed to reflect a particlar era.

We got discussing 2 areas that didn’t feel right.

  • Challenges – like the idea but the process of rolling 3 dice and the highest number of 5 or 6s win. It appears to take no consideration of armour etc. We set about trying a number of option to give what we think would be a more reflective result. We came up with the following:

3 dice as original

3 rounds and the leader with the most hits on them at the end is dead

To hit a general, roll 3 dice needing to roll as if attacking

Any leader hit rolls armour rating or less to save each hit

Leader who has most hits inflicted upon them each round gets a -1 to attack rolls(accumalative) up to needing 6s

  • The other thing that jumped out was that all foot units not knights or serfs all have the skill of schiltron. I think I allow certain foot not to have this ability i.e. my English spears fighting their Scottish equivalents at Stirling.

We are planning to try the rules out with figures on the table in a few weeks time.

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Filed under Lion Rampant, Medieval, Pirates, Scottish Wars of Independence, War of the Roses, Wargame Rules

War of the Roses Wargame Rules- Record Sheet

Here is the next instalment for the Are You Being Serfed rules, a record sheet.

This should keep the need to have any reference markers etc. on the table to a minimum. The only exception being possibly reload markers for artillery.

For this we use the arrow clumps from the Perry box sets placed behind the base and remove one for each reload actioned.

 

Pretty self-explanatory but any issues drop me a line.

Below you will find a pdf version and an Excel version for you to edit if you wish.

Copy of AYBS Record sheet

Copy of AYBS Record sheet Excel

 

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Filed under Battle of Bosworth, Demo game, Legionary Wargame Show, Medieval, Medieval, Scottish Wars of Independence, War of the Roses, Wargame Rules, Wargame Shows

Sample Army Lists for War of the Roses rules AYBS.

Quick update.

As promised, I said I would add some army style lists.

Please take them in the style they were intended. If you don’t like something change it and if

you think something is missing please add it.

Army List

I will do the record sheets next.

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Filed under Battle of Bosworth, Demo game, Legionary Wargame Show, Medieval, Medieval, Scottish Wars of Independence, War of the Roses, Wargame Rules, Wargame Shows

War of the Roses Rules – Are You Being Serfed? or I’m free, At least For The Moment

Sorry it has been a while but I am just recovering from flu. No, not man flu but real flu. It floored me for over a week.

Even though I have been feeling better for about a week it still sapped me of any enthusiasm.

What I have done to get back into the flow is to work on the rules we will be using for the demo game I am putting on at legionary on the 2nd May 2015.

If you have looked at any of the other rule sets we use, you will soon become familiar with the processes.

I make no apologies for them.  I believe they will give a fast and fun game. We are going to have in the region of 40+ units, 800+ figures on the table and with possibly only 2 players they need to be.

In the next few weeks I will add some more supporting paperwork for record keeping and I am also working on a random army generator so should also have some army lists. In the meantime here are the rules, I hope you enjoy them.

I have read through them a couple of time so I hope they make as much sense to you as they do to me. They do not cover every eventuality but if you enjoy these types of rules then it will not be an issue for you to work it out with the rest of the players. These are to have a laugh with but give a good sense of play. If you are a player who plays to the rules rather than the spirit of a game, please avoid them like the plague.

If you have any questions please drop me a line.

AYBS rules

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Filed under Battle of Bosworth, Demo game, Legionary Wargame Show, Medieval, Medieval, Scottish Wars of Independence, War of the Roses, Wargame Rules, Wargame Shows

War of the Roses, Armada and Highlanders

A bit of a quiet month so far.

War of the Roses

A few blogs ago I mentioned that I was having a bit of a clear out of old unplayed items. With the money raised I decided to take some of the pressure off me by getting someone else to do some painting. I searched for a while and found a painting service that also will supply the models. The name of the site is http://deadkingsrise.blogspot.co.uk/  and the gent who runs it is called Alan Hunter. All my general enquiries where answered and Alan is so knowledgeable about the era it made it enjoyable doing business with him.

Following initial chats I commissioned Alan to supply some painted units to represent the Battle of Bosworth. The commission will be for over 700 troops covering all combatants as well as additional units of mercenaries. These when combined with my existing units will give me over 1200 figures. I hope to have all units completed for a game at Legionary 2015.

Only a few months in and the first parts of the order have turned up. Very impressed and cannot now wait from the remaining units to arrive.   I ordered them all unbased so I can base them in my normal style. Each unit has 21 figures and there will be 3 units to a battle 1 off Bills and 2 off bows and 1 of Knights (18 figures). Just as the order was placed Perry launched their dismounted men at arms so timing is just right.

I knocked up a few flags for Talbot ( Shrewsbury). Too late I realized that I had the livery around the wrong way so will knock up another version this week.

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Tudor’s Bows

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Tudor’s Bows, flags to be added.

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Tudor’s Bills, flags need to be added.

Henry Tudor's Bows

Henry’s Bills

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Shrewsbury’s Bows

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More Bows

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Shrewsbury’s Bills

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Shrewsbury’s Bills

Armada

Following on from the success of the first game. I have pressed on finishing the models.

Both models have been rigged and are ready for a detail wash and transfers added.

The ships are on the boards that come with the game.

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San Martin

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San Martin

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Revenge

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Revenge

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Revenge

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Revenge

Scottish Wars

Here is the latest unit. It is representing a highland unit and is made up from Old Glory Miniatures and Foundry. they go together really well

Might have gone a little OTT on the basing but I ordered some heather plants and wanted to see what they were like.

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Filed under Armada, Battle of Bosworth, Boardgames, Legionary Wargame Show, Medieval, Naval, Scottish Wars of Independence, War of the Roses