Category Archives: Battle of Crysler’s Farm

War of 1812 – British Gunboats

For the first time in a long time I attended Fisticuffs in Weymouth. Please check it out as it is a really good show with gaming at its heart.

While there having a look around the traders I spotted a couple of painted gunboats from Britannia Miniatures owned by Grubby Tanks. I know these models well as I have a few unpainted ones waiting in the increasing “to be painted” pile . I bought them for the Battle of Crysler’s Farm but have probably thought that the painting time, to paint the 19 figures per boat was better off spent painting regiments.

Having looked at and walked away a number of times, the voice in my head finally convinced me that I deserved a treat so ……………….here they are.

They suffered a little on the way home due to the everything we bought on what was a fantastic bring and buy. But a few hours and some nice basing will soon have them ship shape.

They will then be ready to provide supporting fire from the British right flank on the River.

The problem is that they have now sparked an idea of 28mm Great Lake Naval battles!

My old mate Brian, an ex marine (reliably, his words) informed me that the oar blades are different colours due to which watch the boat belonged to, Port or Starboard. I love interesting facts like that.

Here some pictures. They are not on ice, just that I thought the detail may have been lost on a green terrain tile and I could not find a blue cloth.

SAM_3703 SAM_3708 SAM_3707 SAM_3706

SAM_3705 SAM_3704

 

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Filed under America 1812, Battle of Bladensburg, Battle of Crysler's Farm, Battle of Lundy's Lane, Battle of New Orleans, Battle of Queenston Heights, Battle of the River Thames, Britannia Miniature, Napoleonics, Traders

War of 1812 – American Infantry

As mentioned in my last blog, I have had a few months away from gaming but I have been busy painted etc. Mostly it has been for my new era of ACW but I have also managed to finish a few units towards my slowly growing United States army for the War of 1812.

Here are a few picture of the finished units. They are all Old Glory miniatures.

These will form part of the core American forces for the Battle of Crysler’s Farm. See previous blogs.

Flags are mostly from Warflag for free at http://www.warflag.com/napflags/flaghtml/usa.htm

the site offers a couple of National flags,  a regimental flag in buff and a speculative regimental flag for the 1st rifles. The National flags were pretty standard as far as I have found out but they also carried a regimental flag (a bit boring if you ask me) in one of three colours; Buff, White or Yellow. I have not found out how the colours of these flags were chosen or awarded to which regiments. Anyone know?

I added regimental flags in yellow and white. All I have left to do is to tough in the edge of the flags.

SAM_3713 SAM_3719 SAM_3718 SAM_3717 SAM_3716 SAM_3715 SAM_3714

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Filed under America 1812, Battle of Bladensburg, Battle of Crysler's Farm, Battle of Lundy's Lane, Battle of New Orleans, Battle of Queenston Heights, Battle of the River Thames, Napoleonics, Old Glory, Traders

War 1812 Painted unit update Part 2 US Dragoons

US Light Dragoons (Old Glory pack WAA014)

Over the last week I finished off the 2nd unit for my new Old Glory 1812 Armies. I intend to build my units around the battle of Crysler’s Farm. The flag is speculative and is a reduced sized infantry flag.

Nice figures although the officer may be considered a little too enthusiastic waving sword in one hand and helmet in other. Maybe a past relative of Rooster Cogburn!

In the Rules, KGCAWO they will have the following unit characteristics for Crysler’s Farm scenario. 2nd US Light Dragoon D/C/C Carbine. Only one troop, so starts game with 1 Strength point.

 

Uniform Details There are a number of variations shown but I have opted for the most common version.

Helmet – Black casket style helmet with white horse hair crest with a white over light blue plume and silver plate.

Jacket – French blue with collar, cuffs and turnbacks also French blue. Black braiding on the front. Trousers – white or buff

Boots – Knee high and black

Belt – white with brass buckle

Gloves – white and/or buff Waterbottle – standard issue skyblue/blue grey

Saddlecloth  Blue edged white for the men and silver for the officer.

Musician –   coat with collar and cuffs, all grey. Otherwise as the rest of the unit.100_2632 100_2631 100_2630

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Filed under America 1812, Battle of Crysler's Farm, Battle of Lundy's Lane, KGCAWO, Napoleonics, Reviews

War 1812 Painted unit update

Over the weekend I finished off the first unit from my new Old Glory 1812 Armies. I intend to build my units around the battle of Crysler’s Farm.

Canadian Voltigeurs (Old Glory pack WAB005)

This unit was raised in 1812 as a Provisional Corps of Light Infantry from the Lower Canada area and were known as the Voltigeurs de Quebec. Their original commander was Major Charles- Michel de Salaberry. He was a former officer of the 60th foot hence I guess why he is shown in Green.

Battles

While they participated in many skirmishes they are mostly famed for their participation in the battles of Chateauguay and Crysler’s Farm.

In these battles they appear to have fought in both  formed and skirmish formations. With that in mind I will represent them as either an 11 figure skirmish unit (4 bases of 2 and 1 base of 3 figure command) or a 18 figure formed unit (3 bases of 6).  I have done the skirmish unit this way because in the 1812 war I will have less units than I normally use in my Peninsular battles (3 bases of 2) so I can have more figures in a unit. It also works well with the 30 figure pack Old Glory sell.

Uniform

Apart from the headgear the officer’s uniform is as per the 95th. Green faced black. Headgear is best described as a black mitre/bearskin.

Soldiers – black mitre type headgear, grey jacket, black belts,  collar, cuffs, epaulettes with wings. White turn backs. Grey trousers. I have given them black musket slings although I have seen references to white.

Canadian Voltigeurs 4

Canadian Voltigeurs 4

Canadian Voltigeurs 3

Canadian Voltigeurs 3

Canadian Voltigeurs 2

Canadian Voltigeurs 2

Canadian Voltigeurs 1

Canadian Voltigeurs 1

 Next

I will probably paint  a small unit of US  Dragoons.

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Filed under America 1812, Battle of Crysler's Farm, Battle of Lundy's Lane, Napoleonics

Long Service Award

A bit of a late blog but with getting the game ready for Legionary I have let the update slip.
Ten days to the day from placing the order, over 25kgs of metal arrived.
Like a kid in a sweet shop I dived straight in and found the following:
 3 off American Infantry, Leather Shako March Attack
2 off American Infantry, Summer Field Dress March Attack
4 off American Command, Leather Shako
2 off American Militia
1 off Artillery Crew in Shako 
1 off 7th New York Dragoons with Command
1 off  5th Maryland Volunteers
1 off Mounted High Command incl. Jackson
2 off New Orleans Freed Men of Color
1 off Light Dragoons with Command
1 off Canadian Voltigeurs
1 off West Indian Regiments
1 off British Marines
1 off Glengarry Light Infantry Skirmishing
1 off Deployed Rocket Troop
1 off 6lb Guns
I also ordered a few packs to bolster my Scottish Wars of Independence armies. These will bulk out my schiltrons which are currently made up of EBOB and early Citadel/Ral Partha miniatures. 
2 off Scottish Spearmen
1 off Scottish Dismounted Knights
1 off Scottish Highlanders & Isle men
and
1 off English bowmen
I must say that I am very impressed with the 1812 figures, have not opened any Scottish War of Independence packs yet. The pose variations and detail is great. From the packs I have opened there seems to be about 5 poses on average, excluding command if included. Then each pose will also have a number of head variations.
While unpacking, I discovered the British rockets crews and I had to open, prime and start painting. These are very animated and I just love the faces. I will finish the rockets in the next couple of weeks hopefully, so will update when they are all based.
Old Glory Rocket Crew 28mm

Old Glory Rocket Crew 28mm

I also started to paint some of the Canadian Voltigeurs. With there being 30 in a pack and using my KGCAWO rules they will only fight in a skirmish formation. Therefore I can get 3 figures to a base and have 5 bases to a unit. Here are the first couple of bases.
Old Glory War of 1812 Canadian Voltigeurs

Old Glory War of 1812 Canadian Voltigeurs

Old Glory War of 1812 Canadian Voltigeurs

Old Glory War of 1812 Canadian Voltigeurs

Here is a picture of old glory compared against the foundry 1812 range and Knuckle Duster. I think old glory and knuckle duster are fully interchangeable. Foundry are a little smoother in style than the angled edges of Old Glory and Knuckleduster but all have great facial detail. Foundry are smaller and slimmer but I suppose the old figure intermingled would not matter or you could have whole units of them. The only issue with that is the lack of pose variation.
28mm War of 1812  Old Glory/Foundry/Knuckleduster

28mm War of 1812
Old Glory/Foundry/Knuckleduster

Here is a picture of some foundry painted.

Foundry American War of 1812 range.

Foundry American War of 1812 range.

I guess that next years demo game for Legionary 15 will be the War of 1812 and probably Crysler’s Farm.

Hope you enjoy the pictures.

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Filed under America 1812, Battle of Crysler's Farm, Demo game, Gallery, KGCAWO, Legionary Wargame Show, Napoleonics, Reviews, Scottish Wars of Independence

Unit markers for KGCAWO rules

Please find below a copy of the unit markers for the Battle of Vimeiro.

I think they are self explanatory.

You have the ratings for Fire/ Melee/ Morale  weapon type and wounds (OOOO) which is for a large unit of 4 strength points. Most have 3 and an S = Shaken. These are coloured in when appropriate so the status and strength of a unit is clear at all times.

We laminate and then colour them in with a erasable marker as the game progresses so literally no other paperwork. Wipe clean afterwards for the next refight.

I will try to do these markers for all scenarios if anyone is interested.

 

 Vimeiro Battle Labels

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Filed under America 1812, American war Independence, Battle of Bladensburg, Battle of Crysler's Farm, Battle of Lundy's Lane, Battle of New Orleans, Battle of Queenston Heights, Battle of the River Thames, Demo game, KGCAWO, Legionary Wargame Show, Napoleonics, Peninsular, Scenarios, Wargame Rules

King George Commands and We Obey

Having wargamed for far too many years to mention, it finally dawned on me how much money and time I have spent rebasing armies or learning a new set of rules. With that in mind I decided a few years ago to find a style of rules that I liked and base all my future rule sets and armies it.

My key requirements are:

      • I spend a large amount of time and money collecting units. I decided I wanted them to stay on the table long enough for people to see, therefore no casualty removal.
      • I hate the “my turn/your turn” approach. With that in mind I use a card based turn system. I first used this in my Dad’s army game. Depending upon the level of game you are playing, a playing card is allocated to each unit or in larger games brigade commanders and above. This also means turns are not all the same as an end of turn card can come up at any time.
      • They have to be easy to learn. The common approach should assist with this and it is then just about the era specifics.
      • As little paperwork as possible. Most units have a small tab on a base. This contains all the information you need so no other paperwork, in most cases. This could of course be kept separately rather than attached but I think in a demo game it also allows visitors to see which units are representing which.
      • Enjoyable. I am not too serious and enjoy a light hearted approach at times to rules. Have a look at my rocket rules. While they may be a little slow to enact, imagine the gasps as rockets snake across the field. You never really know where they will end up!

I like to discuss issues arising. One of the biggest challenges is for “serious” Wargamers is to look past their unit not getting activated and not firing, moving or engaging in melee. I remember in one game, a player arguing that units should always have an action. This came about due to the fact that in the first 3 turns his British artillery’s activation card had not been drawn. What rubbish he argued and most others started to agree after a while. I then raised the point of the British artillery at the battle of Bunker Hill. Not many were familiar with the battle but the British artillery could not fire for a while as the wrong ammo had been made available. This impacted upon their ability to join in the battle at a key moment and affect the outcome. How could you ever build that potential impact in to a set of rules?

Most of the players started to appreciate the idea behind the card system. The British player finally supported it fully as Lancers appeared on his flank only to be too far deployed from their commander to be activated. This gave him the chance to form square next turn and live to fight another day. I appreciate it is not for all but I love it.

With this in mind I offer my set of rules called KING GEORGE COMMANDS AND WE OBEY. They are suitable for the American War of Independence, Napoleonic Peninsular and the American War of 1812. Some aspects may be familiar and some not so. Ideas have come from so many rule sets I have collected over the years.

I hope you find something you like; if not then I hope they encourage discussion.

If you would like to see them in action then please come along to Legionary 14, Exeter, on the 3rd of May  where we will be presenting the battle of Vimeiro.

I will add some more scenarios over next few months.

Enjoy!

 KGCAWO rules

 

 

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Filed under America 1812, American war Independence, Battle of Bladensburg, Battle of Crysler's Farm, Battle of Lundy's Lane, Battle of New Orleans, Battle of Queenston Heights, Battle of the River Thames, Demo game, KGCAWO, Legionary Wargame Show, Napoleonics, Peninsular, Scenarios, Wargame Rules