Category Archives: ECW

September’s Game – ECW

It has been a long time, over 2 tears since we have played an English Civil War game. I don’t now why either.

Over the last month I have been writing a new set of rules for the period, that follows the same format as our other rule sets. This was to be the first test play of them.

I have to admit I think they played well and the two players Laurie and Stephen enjoyed the game and picked up the core ideal of the rules in a few turns. I won’t talk about the rules now but will upload them soon for you to have a look at.

 

The game was a pretty balanced affair.

Royalist OOB Parliamentarian OOB

Setup was traditional, 2 cavalry wings and infantry in the centre.

Both sides opened up with artillery fire and first blood to the Parliamentarians as they inflicted a casualty on a Royalist foot unit in their centre who never having been under artillery fire before, failed their morale and became shaken. With the confidence of this the Parliamentarian centre started off across the centre ground to meet the opposing Royalist foot.

The left hand Royalist cavalry traded harsh glares at the Parliamentarians opposite, neither wishing to advance into the crops and possibly be caught at a disadvantage. Over on the right flank Sir Byron was more than happy to take his Royalist cavalry across the open terrain and have a go at the Parliamentarian upstarts opposite. Over the next couple of turns they closed in on each other.

Both players soon started to realise that to get a plan to work you need to build that plan around your commanders’ abilities and ensure you have them in the right places at the right time. I think the Royalists(Laurie) sussed this out a few turns below the Parliamentarians( Stephen). What bought it home to them was that by having your commanders in the correct locations Laurie managed to activate his right cavalry wing three times in a turn( Initially activated by Rupert, then by Lord Wilmot and finally Sir Byron). This enabled the Royalists to engage the Parliamentarian cavalry with their and fight two rounds of melee (Not all going their way). this turned out to be an epic stage of the battle as both sides traded blows and won and lost ground.

meanwhile in the centre….

A Parliamentarian unit had broken and unfortunately decided that they had done their fair share and routed, heading for their table edge.

The Royalists had also lost a unit to artillery fire.

It was at this point that Stephen realised that his commanders where probably not quite up to the standards of the Royalist commanders and due to the poorer command ranges he was not getting as many activations as he would have liked.

Laurie was feeling confident on his right wing and decide to bridge the gap in his centre with his left flank cavalry. He started to bring them over the ford and towards the centre. This caused a huge traffic jam at the ford as units started to block other units and this in turn resulted in many activations being wasted. Having seen this happen the Parliamentarians decide to advance with their right wing cavalry towards the now sparsely occupied Royalist left. This was however hampered by the terrain and lack of command!

The right wing Royalist cavalry got to grips with each other.  The melees carried on for a few turns until finally Laurie managed to reinforce a melee with a second unit causing the utter defeat of the last Parliamentarian cavalry unit of their left. The centre was open as the only thing now stopping the cavalry swinging around to hit the centre was the routing Parliamentarian unit. Stephen tried desperately to rally them, hoping to plug the gap. Unfortunately the Royalist left wing were now in the centre field and engaging the foot who attempted to fire on the charging cavalry but did not have time for accurate fire and caused no damage to the incoming cavalry. The result was final.

Everybody said they enjoyed it and the rules for the most part seemed to play right.

In the meantime before the rules are uploaded here are some pictures of the game. All are from my collection and are mostly Redought with a few Front Rank and Foundry.

 

SAM_3337

The Royalist opening positions

SAM_3339

Royalist Centre

SAM_3351

Parliamentarian left Wing. View of the impending large cavalry engagement from the Parliamentarians view point.

SAM_3355

The clash of cavalry

SAM_3354

The on going cavalry clash with Royalist reserves waiting to join the melee.

SAM_3343

Parliamentarian initial positions

SAM_3352

Parliamentarian centre advancing

SAM_3341

Royalist left wing cavalry

SAM_3342

Parliamentarian right wing

SAM_3353

Royalist left wing start to head for the centre

SAM_3357

Royalist cavalry nearly in the centre about to deploy to face parliamentarian infantry opposite

SAM_3350

The cavalry stand off on Royalist right wing

SAM_3348

Royalist right wing cav

SAM_3338

Royalist right wing cav at start of game with Byron out in front

SAM_3349

Royalist cav cross the ford

SAM_3356

Parliamentarian right wing cav start to advance unfortunately too late to save the day.

SAM_3359

Royalist cav now in the centre engage the parliamentarian foot.

SAM_3360

Final nail in the Parliamentarian coffin. The Royalist cavalry in the centre break the Parliamentarian foot.

SAM_3346 SAM_3345 SAM_3344 SAM_3340 SAM_3358

 

Advertisements

Leave a comment

Filed under ECW, Scenarios, Wargame Rules

Victory Without Quarter QRF

As promised a while ago, here are the QRF I made up. I know the rules are only a few pages long but when playing it does make it easier to find obscure bonuses etc. that are described in the passages rather than the tables. We have made a couple of changes to some distances, but you can alter these back if you wish.

Enjoy

Reference sheets

Leave a comment

Filed under Demo Game - Edgehill, ECW, English Civil War, Free Wargame Rules, Wargame Rules

Edgehill

Sorry it has been a while since my last update. I have been busy preparing a game for my local show, Legionary in Exeter. Link http://legionaryshow.co.uk/?page_id=70 please pop along if you can as it is a great little show on the way up.

The game I decided to put on is a 28mm version of Edgehill. A bit ambitious when you are the only person with the collection.

So I need:-

28+ regiments of foot (min 500+ figures)

12+ regiments of horse (min 160+ figures)

Artillery

Scenery for 10 x 6 table

Once the show is over I will update you on the game with plenty of pictures etc.

The rules I will be using is a set I discovered on the web and really like. They are called Victory Without Quarter (VWQ).

Victory Without Quarter rules

I will also be updating with quick reference sheets as well as a few local rule changes.

That is it for now. Back to basing……………..

Just over 3 weeks to go.  Already thinking about next year’s game if people like this one. What will it be  War of the Roses, Peninsula Napoleonic, Scottish Independence Wars, American War of Independence or World War II. More on these eras from me soon.

Leave a comment

April 10, 2013 · 8:56 pm