Tag Archives: 251

Fisticuffs 2018 Weymouth 26th May –

This show is a local treat as it is held in a lovely area of the Dorset coast and wargamers who have a young family can visit the show and later spend time on the beautiful beach on 200 yards away.

There was a new venue this year and it was very cosy on such a hot day.

For those of you who have never been to Fisticuffs, it is a gaming show not a trade show. This year there were only a handful of local traders. Martin (Peter Pig) is your host and it has to be said he is one of the most welcoming hosts I have ever met. Other shows please take note, gamers who put on games at shows are not an inconvenience but a draw. Think what your visitor numbers would be if people walked in to find tables full of unpainted or even empty tables. At a couple of shows in the last year not a single member from the committee has come over to welcome, thank or say goodbye and in more and more cases charge us for putting on a game at their show!

The boys all agreed that they were interested in playing Bolt Action ww2 set in a Stalingrad environment. I will be honest here in that I had never played the rules or in fact read them until the night before.

They seemed playable but very disjointed in the  reading off due to exceptions to rules not always being near the main rule and the QRF having so much detail missing.

I do not intend the detail the game but we enjoyed it even though at times I spent ages trying to clarify rules. An example was when a mortar was fired and missed, I spent ages trying to find the deviation rules. Made something up only to find out later that missed mortar have no ability to deviate and hit anything else. Seems stupid and why?

Here are a few pictures from the game, all figures and scenery  from the collections of Steve and Laurie, great effort boys. Figures are mainly Bolt action. Quite a few people asked about the fallen rubble and it was ground up plastic waste pipe which was given a dusting of red primer to knock back the colours.

Puma supported by Panzer grenadiers advance through the ruins

German advance through the ruins seeking safety near a Hetzer

Russians attempt to assault a passing Puma

The Puma is finally disabled.

Snipers and AT rifle teams think about abandoning the factory as it is on fire

251 ambulance awaits the on rush of casualties to come. Note the tank of fresh water added to the side. Great

Scrambling through the ruins

Fountain

Russians about to push forward

View from the German edge

Panzer Grenadiers dismount to clear the Russians from the Puma

 

 

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Filed under Bolt Action, Demo game, fisticuffs, German, Russian, Wargame Rules, Wargame Shows, World War 2

October’s Game – 12mm WW2

For our October game we decided to play an era I have not played for about 4 years and in a scale we have never played. I have had a few items in my collection but they have sat at the back of the garage unpainted.

That meant that the last month has been full of painting and basing. Luckily on the way I managed to find a few items on Ebay that fitted my requirements perfectly.

The rules we used were a slightly modified version of a free set from Panzer 8. While these are aimed at 1/300 they were easily modified for 1/144 or 12mm. Here is the link http://panzer8.weebly.com/ Their rule sets are great fun and picked up in just a few turns. We had done a bit more research on the attack and defensive values of our tanks, infantry  etc to get a better variety in the game. A great site we found to help was the GHQ WW2 Micro Armour rules site. http://www.ghqmodels.com/pages/military/freestuff.asp This site has rules and vehicle, infantry specifications that saved so much time in research. They also have scenarios for this and their other rule sets. ( Really like their ACW Scenarios).

The Scenario was the introduction one contained in the Rapid Fire Wargame rules set – The battle of Lingeves 14th June 1944.

This had a British battalion with support advancing to take and hold a strategic village. Unfortunately this was held by the 902nd Panzer Grenadier regiment with support from the 2nd Company 130th Panzer Regiment in the shape of a couple of Panthers!

Game Overview – The British no sooner had advanced on to the table and cleared the cornfields when one of their carriers blew up in flames, This was closely followed by one of the supporting Shermans.

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Turn one and a Carrier and Sherman already a blaze! Panther can be seen on the edge of the woods.

British bought their infantry forward and attempted to enter the woods and clear the Panther. Here they ran into a Panzer Grenadier Company. After a brief firefight they drove out the Germans and took out the panther with a PIAT.

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British clear the woods and advance on to the farm. Burning wreck on Panther in the background.

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Panzer Grenadiers holed up around the farm.

British pushed on and after a bitter firefight saw them clear the farm. They had also established contact with their artillery support which was starting to lay down some fire on the cross roads, Their next target.

German reinforcements started to arrive in the shape of another Panther and a company of Panzer Grenadiers in 251s

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German BHQ

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German reinforcements nearly hit by British artillery.

The German player decided that he had held up the advance enough and caused enough damage to satisfy his senior commander and so could start the withdraw ( It could have been the need to get home to watch the world cup rugby but I would like to think it was the first reason). All in all a good few of hours gaming and chatting. The rules will need a little work on for spotting etc but nothing too altering.

Here are a few other pics including a flyby by a reconnaissance plane!

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The recon picture. The explosions really stand out.

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British advance past their burning wrecks.

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British starting to outflank the farm

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Panther reinforcements. thankfully he moved just before the artillery barrage landed.

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The figures are mainly Minifgs with a couple plastic vehicles from Dragon/CanDo

The buildings are Hornby N gauge Lyddle End range and the farm is a card kit from Metcalfe. the cardboard kit is really good and great value for money.

The roads (15mm)are from Fat Frank via eBay

The hedges are Javis OO/HO flexible hedges, great value.

The trees are some old K&M ones, I have had for years.

The explosions are home made – These only took 10 minutes to make. Will show you how in my next blog.

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Filed under Scenarios, Terrain, Wargame Rules, World War 2