Tag Archives: demo

Pegasus Bridge 1940 Part 3 – Legionary Show, Exeter

I may be a little biased but my local show Legionary is a great show. I do not think any one thing makes it great but what I do think helps is:

Trader Variety – too many other shows have multiple traders selling similar items. This is not too much of an issue at large shows but at small shows it is annoying. While this can be good for a buyer i.e. bartering, the rest of us wish an alternative supplier attended. I guess the trader is not too happy either as his profit margin gets hit.

Good games – good coverage of eras with good quality figures and terrain. New games appear every year, not just same games rehashed.

Good Parking – Not many shows where you can unload your game from the car at the table! For visitors plenty of level, free parking and only a 45 min walk from a park and ride.

Helpers – loads of people on hand to help and the start and end of the show.

Food – Fantastic canteen facilities run separately and professionally  Great hot and cold food served nearly all day at great prices.

 

The Game.

As usual, living only 5 minutes drive away I was there on time and with the help of Steve, Laurie  and Nathan the game was set up and we broke for a well deserved breakfast.

The format we normally have at shows were we have put a game on  is a bit of wargaming and a bit of shopping while trying to keep an eye on the bring and buy, with at least one of us at the table to answer any questions.

SAM_3556

The scenario was based on the Pegasus bridge raid of 44 in reverse, with Homeguard units holding key bridges from invading Fallschirmjager who once they have captured the bridges have to hold them against British reinforcements while holding out for German reinforcements.

The Germans landed and luckily the homeguard were on the ball, and first thing they did was race to the bridge control room and raise the bridge. There was a vicious exchange of fire and the homeguard started to receive a few casualties. They held on for a few more turns before having to retire.

The British reinforcements started to arrive but almost immediately so did the German ones. This caused a panic in the British as the first lot  of Germans appeared on the same table end as the British having made good time from Exmouth beach, while others appeared at the other end having traveled from Dawlish. The only thing stopping them linking up was the bridge still be up! A group of Germans tried to board the boat and cross the canal. A yes/no/maybe dice was rolled and unfortunately Jerry could not start the boat. No worries, as a unit in rubber boats came up  the canal and storming the control room they managed to lower the bridge.

The British reinforcements made slow progress though the town as Pz IIs were now arriving. The British Matilda even had to contemplate with a 5th columnist Policeman attempting to destroy it with a sticky bomb. He was soon dispatched with a burst of MG fire.

The game was eventually declared a Minor British victory as the Germans were either being pushed back or lacked reinforcements being unable to grab anymore ground. That said though, they had managed to hold on to the beaches!

A big thank you to Steve for the canal and Laurie for a last minute painting effort for the dinghies and lorry passengers. Cheers GUYS.

Many people stopped and chatted and a few were surprised that the bridges we based this game on were used to practice the Pegasus raid  and that they were only a mile from the show.

 

Everything else was from my own collection.

Buildings – Charlie Foxtrot, Sarissa or Homemade.

Trees and Hedges – Homemade. see blog elsewhere.

Figures – Mainly Foundry with a few Artizan, Blacktree and Warlord.

Vehicles – Tamiya, Frog, Stronghold, Blitzkrieg, Blacktree and homemade (Beaverette MKIV).

Rules – House rules. They need a little refining so may be uploaded soon.

 

Hope you enjoy the pictures.

SAM_3583 SAM_3582 SAM_3581 SAM_3580 SAM_3579 SAM_3578 SAM_3577 SAM_3576 SAM_3575 SAM_3574 SAM_3573 SAM_3572 SAM_3571 SAM_3570 SAM_3569 SAM_3568 SAM_3567 SAM_3566 SAM_3565 SAM_3564 SAM_3563 SAM_3562 SAM_3561 SAM_3560 SAM_3559 SAM_3558 SAM_3557

 

Advertisements

Leave a comment

Filed under British, Charlie Foxtrot Models, Dad's Army, Demo game, German, Legionary Wargame Show, Sarissa Models, Traders, Uncategorized, Wargame Rules, Wargame Shows, Warlord, World War 2

Legionary 2016 – Pegasus 1940 Part 2

Legionary 2016 is now only a week away (30th April 2016). Therefore I have started to pack away my game, ready for the show.

Here are a last few pictures before the show.

SAM_3525 SAM_3526 SAM_3527 SAM_3528 SAM_3529 SAM_3530 SAM_3531 SAM_3532 SAM_3533 SAM_3534 SAM_3535 SAM_3536 SAM_3537 SAM_3539 SAM_3540 SAM_3541 SAM_3542 SAM_3543 SAM_3544 SAM_3545 SAM_3546 SAM_3547 SAM_3548 SAM_3550 SAM_3551 SAM_3552 SAM_3553 SAM_3554 SAM_3555

Leave a comment

Filed under British, Dad's Army, German, Legionary Wargame Show, Scenarios, Wargame Shows, World War 2

Legionary 2015 2nd May 2015

The day of the show.

I was up and pack by 6.30am for the drive to the show. Left home at 7.00am and arrived at 7.08am. Hung around till 7.30 when the show organisers turned up. (Must read invite).

The show venue is great. Plenty of free parking and all on the level. In fact as I was one of the first to arrive I was allowed to drive into the venue and park next to the table to help unloading. The other great benefit is that they also have access to a professionally run café. So once I had set up and then the  others turned up, we went for breakfast.

Traders

There were a very good selection of traders.

One in particular that convinced me to part with some money was Charlie Foxtrot Models http://www.charliefoxtrotmodels.com/

Having sold my Grand Manner builds of Cartentan to fund the War of The Roses collection I was either in the market place for some alternatives that were hopefully cheaper, lighter to carry  and less fragile or sell my WW2 28mm collection including my Dad’s Army troops.

Well Charlie Foxtrot models offered me the solution. A  vast selection of models are already available and having had a discussion with the owner regarding future releases, he confirmed plans for at least a School, funeral parlour and many more ideas.  Please check out their website. http://www.charliefoxtrotmodels.com/   it is really good and offers tutorials on assembly etc.

The Game 

The game was based around the forces involved at Bosworth.

The boys from Plymouth, Brian and Laurie turned up and along with Nathan they selected the forces they were to command.  Nathan taking the Yorkist force while Brian and Laurie commander the Tudor force. I have to admit that it was at this time we decided that the Stanley forces of Sir William and Thomas would be for show. They can be seen below skirting the edge of the far river bank.

Both side started to advance towards each other and the first to engage were Oxford’s mounted knights against Surrey’s knights. This melee ebbed and flowed for a while until Surrey reinforced the melee. This opened up the Tudor left flank and forced Oxford on to the defensive. Surrey’s troops continued to advance and engaged Archers, Billmen and dismounted knights finally fighting all the way to Oxford himself where he was heroically dragged from his mount and killed.

This put pressure on the Tudor centre which was taking casualties. Shrewsbury tried to turn his troops to support his army’s centre but too late.

Henry was hunted down and killed.

VICTORY TO RICHARD III.

Summary.

Everybody including gamers and viewers seemed to enjoy the game and the rules sparked a bit of interest. With a 1000+ troops on the table it played really well. We did change a few aspects of the rules afterwards and I will publish an updated version later this week.

I apologise for the quality of some of the shots but for some reason the normally reliable camera seemed to be playing up on the day. WSS and Wargame Illustrated were both at the show so hopefully they may publish some better shots of the game.

Below are some shots of the figures involved:

100_3277

The Table top 12×5 with all the forces deployed

100_3287

Richard III’s battle

100_3290

More of Richard’s Battle

 

100_3286

Norfolk’s Battle. These troops are his son’s The Earl of Surrey

100_3289

Oxford’s Battle

100_3278

View down the Tudor battle lines

 

100_3279

Tudor’s Battle with supplies cart.

100_3280

Shrewsbury’s battle

 

100_3283

Shrewsbury’s Battle

100_3299

Shrewsbury starts to advance

100_3296

Richard’s troops advance towards Henry’s

 

 

100_3311

Richard’s battle coming to grips with henry Tudor’s forces holding the central ground

100_3301

Surrey’s dismounted men at arms start to steam roller through Oxford’s troops.

 

100_3298

Both sides are moving up to engage

 

100_3310

Northumberland’s troops close down on Henry in a similar way to Richard was hunted down in real life!

100_3306

Ricard’s supply wagon provides much needed ammo to Surrey’s gun.

100_3302

Surrey’s troop engage Oxford’s billmen.

100_3309

Oxford supporting his archers who have been contacted by Surrey’s Men at Arms. The Tudor left flank after a strong start, starts to break up. This is a desperate last chance.

 

100_3308

Northumberland’s troops start to advance again, protected! by Burgundian handgunners.

100_3282

William and Thomas Stanley’s troops

100_3281

Thomas Stanley ventures across the bridge

100_3297

Surrey’s troops looking across towards their target, Oxford.

100_3307

Shrewsbury starts to swing his troops to support the Tudor centre. Too late to save the day though!

 

Leave a comment

Filed under Battle of Bosworth, Charlie Foxtrot Models, Demo game, Legionary Wargame Show, Medieval, Medieval, Naval, Traders, War of the Roses, Wargame Rules, Wargame Shows

War of the Roses Wargame Rules- Record Sheet

Here is the next instalment for the Are You Being Serfed rules, a record sheet.

This should keep the need to have any reference markers etc. on the table to a minimum. The only exception being possibly reload markers for artillery.

For this we use the arrow clumps from the Perry box sets placed behind the base and remove one for each reload actioned.

 

Pretty self-explanatory but any issues drop me a line.

Below you will find a pdf version and an Excel version for you to edit if you wish.

Copy of AYBS Record sheet

Copy of AYBS Record sheet Excel

 

Leave a comment

Filed under Battle of Bosworth, Demo game, Legionary Wargame Show, Medieval, Medieval, Scottish Wars of Independence, War of the Roses, Wargame Rules, Wargame Shows

Sample Army Lists for War of the Roses rules AYBS.

Quick update.

As promised, I said I would add some army style lists.

Please take them in the style they were intended. If you don’t like something change it and if

you think something is missing please add it.

Army List

I will do the record sheets next.

Leave a comment

Filed under Battle of Bosworth, Demo game, Legionary Wargame Show, Medieval, Medieval, Scottish Wars of Independence, War of the Roses, Wargame Rules, Wargame Shows

PAW 2015

Don’t Call Me Yella, Fella!

 

Last weekend was PAW 2015. This is a great local show to many of my wargaming buddies who live in Plymouth. As I have said before this is a great and growing show. Good free parking on site (get there early). More on the show later.

Laurie lives in Plymouth and normally takes responsibility for putting on a game. This year he decided it was time to unleash a project that has been growing over a number of years.

A Wild West themed game.

I have to admit that I have never played anything to do with the Wild West but my excitement level was whetted when I saw the terrain. The building looked fantastic and the internal detail on many of them just conjured up ideas of bar room brawls. The hand built mine and train all added to feel and flavour.

Well the premise of the games was a coming together of minds, not.

A group of cowboys led by Wilson “Will” Getya who have just driven a herd of cattle into town seek some chill time in a local saloon hoping to spend little but party hard! (Sounds like an 18 -30 trip to Ibiza). They knew the town well as one of them had a half-brother Marshal Karl Phogg “KP” Nut who was a lawman in the town. While in town, it would be good to have a catch up with his brother and his new girl (ex good time girl from the saloon)Wendy Wonnit.

Unknown to the cowboys and the lawmen, was that a local cattle Baron, Woody May-Kit was in town with his boys looking for the girl who left him for a lawman. If he could not have her, no one would or there would be no one for her to have. (He doesn’t sound nice). The head boy was a baddie called Billy Beans “Claim Jumpin ” Hatfield, a man so mean even his undertaker wouldn’t look him in the eye.

The rules used were “Dead Man’s Hand” these were given to me to use as umpire. This was literally the first time I had seen them but within 20 mins I had the gist. They basically work on a card system and once activated each character gets 3 actions. An action can be to move/ aim/fire etc. More time spent aiming helps but players can try to trump your turn by playing cards from their hand which have specific instructions on them.

P1000699

I do not intend to go into a turn by turn account but provide an overview and some great pictures.

Unfortunately none of the players knew the location of Wendy, I had randomly generated her location. The Baron’s men had 20 turns to find her and convince her to return home!

P1000700

Casualties start to build up. at least the undertaker does not have far to carry them.

P1000705

Stage coach and pony express head for town

P1000709

Wendy returns from outa town shopping. As always, prepared. Like any good time girl she always carried protection.

 

P1000708

View down the main street

P1000702

Billy looks at shot comrade. In the back, someone was copying his normal MO.

P1000701

Civilian takes out a baddie.

P1000706

internal shot of the bank.

P1000703

Sneaking around the back of the town

P1000707

Karl and Wilson try to find the Baron.

P1000698

The baron’s men started by strolling up the town’s main thoroughfare entering shops looking for her. No real issue until an unlucky roll meant that the barber resented being bullied and spoke back. This had the result of a shot ringing out and him falling to the floor dead. Billy was living up to his reputation. This ensured the lawmen reacted and confronted the gang. Both gangs started moving around the town trying to get the upper hand on their rivals. The odd shot hit home and casualties started to build up on both sides.

Soon the stage coach started to come on the table. Inside was Wendy returning from shopping. Both sides saw Wendy at the same time and headed for the stage coach as it pulled up outside the undertakers. Karl headed for the coach with the last of his posse and brother. All were hit but only light wounds. The coach team fired back as well and hit an outlaw.  Each side traded shots until like a Quentin Tarantino movie Wendy bursts out the coach, aimed and fired. The turn aiming paid off as Woody was hit and was dead before he hit the floor. It was at this time that Billy decided to get outa town.

 

Overall.

The terrain was perfect.

The rules were good. In the game you place a playing card next to each character in the game. These are turned over to reveal their value and highest goes first. The initiative phase could be slow at times and the playing of cards distracted from the game so next time we will have character records on the table edge and cards will be placed there along with any wound markers etc.

All agreed it was a game we would like to play again soon.

All the buildings and figures were from Laurie’s collection. Brian played Woody, Steve played Billy and Laurie played Karl, Wilson and Wendy. I was the umpire and thoroughly enjoyed the day

 

The Show – PAW

Venue – Ideal. two large halls on the level with plenty of parking.

Entrance fee £4 a day – fair. A 2 day show.

Demo games – Good selection and balance from Fantasy/Historical/Sci-fi

Competitions – Located in the second hall along with a few traders and the bring and buy. Very well supported, cannot tell you much more than that.

Traders – Increasing year on year. This year there were 3 selling similar ranges. This can be a bit disappointing but it did enable me to get a good deal on some Perry box sets, 3 for £50. getting a good balance of traders in vital.

Bring and Buy – Big, mostly Fantasy/Sci- fi but I did pick up some osprey MAAs for £1.50 each, and Games workshop’s Man O War complete for £15 and Trafalgar rules for £10.

Catering – Weak. Food soon ran out. This needs to be addressed, otherwise people will bring their own and this will put less coppers in to the club. when there was food it was OK.

 

I will next be at Legionary 2015 on the 2nd of May 2015 with my War of the Roses Game. Hopefully see some of you there.

 

 

 

Leave a comment

Filed under PAW wargame show, Uncategorized, Wargame Shows, Wild West